Well I’ve made a little progress, but this head is giving me a ton of trouble. I think I’m just going to continue with the rest, then get back to the head after. (Click to enlarge image)
It’s been a while since my last post, but I’m back! There’s a new Blender Guru competition, and I’m going to enter into it. For the competition I will be modeling Link, the main character from the Legend of Zelda. Below is the progress on his head. (Click to Enlarge Image).
So when thinking of how to make the snowboarding character, I was met with a dilemma: I don’t have the time to model a human, and I can’t use makehuman or any other generator program for this competition. Then, with the help of a friend, I came up with the idea to just model a simple minecraft person, and texture it myself. It ended up being good practice for UV mapping. Although I really wanted to do an actual human model, I will have to leave that for a later project. Anyway, my latest update is below. I chose to render in cycles, because I like the look of it better. Hope you all like it!
Below is the progress I’ve made on my “Perfect Holiday” competition entry. I went with cycles for this one, and I only rendered about 100 samples because it is just to show my scene setup. If you have any questions about the scene so far, please feel free to ask. (Click to Enlarge Photo).
I know i’ve posted a bunch of these with rarely actually finishing my entry due to computer problems. This time I really hope to finish it. My idea for the competition is a snowboarder in the process of doing a tailgrab of some sort. I have a VERY basic scene set up, and you can find that below. I will be posting updates when I have them. I really like this competition, and am pumped to see my idea come to life. You can check out the competition page here. (Click to Enlarge Photo).
I just wanted everybody to know: I haven’t posted anything in a while because my computer has failed. I will be home from France around April 3rd, and i will get working on my next project as soon as I get home. I have a couple of cool ideas, so stay tuned.
It’s been a while! I’ve taken a little break to just relax and enjoy France lately, but due to a new Blender Guru competition, I am back into it. I haven’t figured out what I am going to create yet, but I will definitely be posting with updates as I go along. Hopefully I’ll be posting soon with what my idea is, but you can’t rush perfection (well, near perfection). Later!